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Build complex scenes and render beautiful final frames with 3D animation software

Scale up your studio’s rendering and simulation capabilities with Arnold and Bifrost while getting your artists the modelling and animation tools they need.

Promo Data: FY21Q1 GFP
Promo Data: Multi-year (FY21)
Promo Data: COVID-19

Collection includes

If purchased separately

Includes the Bifrost Graph Editor, plus 15 entitlements to Bifrost engines, to run simulations on a compute farm.




The collection also includes performance capture, reality capture, digital sculpting and other speciality software.

Get the entire collection for


every year, single-user access
(multi-user access also available)
(Excludes GST)

Get five Arnold licences in the Media & Entertainment Collection

Arnold is an advanced Monte Carlo ray-tracing renderer used in demanding VFX and animation productions worldwide and is designed for artists.

Image courtesy of Lee Griggs

Introducing Bifrost for Maya (1.57 min.)

Create procedural simulations with Bifrost

Each Media & Entertainment Collection subscription includes 15 entitlements to the Bifrost engine, so studios can run Bifrost-created simulations on a compute farm. The Bifrost Graph Editor is a plug-in for Maya with a visual programming environment for creating VFX. Get 3D tools, run more simulations and produce more content.  

See how products in the collection work together

  • Get all your creative tools in one place

  • Render beautiful shots from the most demanding scenes

  • Sculpt and paint intricate detail

  • 3ds Max + Maya + Arnold + Mudbox + ReCap Pro + SketchBook (video: 2.06 min.)

  • Maya + Arnold (video: 1.08 min.)

  • Maya + Mudbox (video: 4.21 min.)

See how people are using the collection

Qvisten uses the collection to scale


Gaining flexible and efficient rendering power

The largest animation studio in Scandinavia manages each production efficiently by taking advantage of the brute force power and flexibility of rendering with Arnold.

Image courtesy of Qvisten

Splash Damage uses the Media & Entertainment Collection


In pursuit of artistic mastery

Brittish video game developer supports an artist culture of continuous learning and growth to drive the games the team work on toward creative mastery.

Image courtesy of Splash Damage

Cinesite explains their approach on finding talent


Finding an edge in VFX and animation

Digital entertainment studio shares its approach for getting an edge in VFX and feature animation through flexibility in finding great artistic talent.

Image courtesy of Cinesite

Why a collection?

  • Take on any creative project

    Get a comprehensive set of content creation tools and services that expand the workflows of Maya and 3ds Max. The collection provides an end-to-end creative solution for animators, modellers and visual effects artists in film, TV, games and design visualisation.

  • Easier software and licence management

    Eliminate the headache of managing multiple product licences. Get insights on product use. Easily download, install and use as many products within the collection as you want, whenever you like.

  • Access the latest and previous releases

    Ensure software compatibility with all team members by accessing previous versions when you need them. Stay current with the latest releases. Deploy updates whenever you want.

  • Choose access for individuals or teams

    Choose between subscriptions that provide single-user access for an individual or give teams permission to share licences with multi-user access.

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