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Features

3ds Max 2019 modelling and rendering software

3ds Max has powerful rendering and 3D modelling tools for creating professional-quality 3D animations, models and virtual reality visualisations.

3D animation and dynamics

  • 3ds Max Fluids

    Create realistic liquid behaviours directly in 3ds Max. (video 2.12 min.)

  • Motion Paths

    Manipulate animations directly in the viewport and get direct feedback when making adjustments in your scene.

  • Character animation and rigging tools

    Create procedural animation and character rigging with CAT, biped and crowd animation tools.

  • General animation tools

    Use keyframe and procedural animation tools. View and edit animation trajectories directly in the viewport.

  • Max Creation Graph controllers

    Author animation controllers, using a new generation of animation tools that you can create, modify, package and share.

  • Particle Flow effects

    Create sophisticated particle effects such as water, fire, spray and snow. 

  • Simple simulation data import

    Animate simulation data in CFD, CSV or OpenVDB formats.

  • Geodesic Voxel and Heatmap skinning

    Quickly and easily generate better skin weighting.

3D rendering

  • 3ds Max Interactive

    Access integrated tools for creating VR visualisations without leaving your 3ds Max workspace.

  • Arnold for 3ds Max

    The MAXtoA plug-in is integrated into 3ds Max, giving you access to Arnold’s latest features.

  • Physical Camera

    Simulate real-life camera settings such as shutter speed, aperture, depth of field, exposure and other options.

  • Improved ActiveShade rendering

    Iterate quickly with interactive rendering. (video: 56 sec.)

  • Autodesk Raytracer Renderer (ART)

    Create accurate images of architectural scenes.

  • New | Scene layout in VR

    Edit scenes directly from within VR in 3ds Max Interactive and see updates pushed back to 3ds Max in real time.

UI, workflow and pipeline

  • Asset Library

    Access 3D content on your local computer and network in a single view, making content instantly searchable.

  • Improved pipeline tools integration

    Gain tighter integration with several pipeline tools with an extended and improved Python/.NET toolset.

  • Smart asset packaging

    Create, share and update portable assets that are flexible, connected and react to changes in design data.

  • Modern UI and workspaces

    Create your own custom workspaces with a more modern, responsive, high-DPI-ready user interface.

  • Scene Converter

    Seamlessly move from one renderer to another.

  • New | CivilView workflow update

    Vehicles created in CivilView now support the 3ds Max physical material, reducing conversion and simplifying rendering.

  • New | Autodesk Viewer workflow

    Share models and review feedback on-line with the Autodesk Viewer directly from the 3ds Max interface.

  • New | Updated project tools

    Create new projects with greater folder structure flexibility, smarter project switching and store custom data.

3D modelling, texturing and effects

  • Spline workflows

    Create and animate geometry in several intuitive ways with new and enhanced spline tools.

  • Data Channel Modifier

    Extract information directly from a model, which you can use to help inform other types of modifications.

  • Blended Box Map

    Morph visible seams by blending as many as six materials applied to an object.

  • Mesh and surface modelling

    Efficiently create parametric and organic objects with polygon, subdivision surface and spline-based modelling features.

  • Hair and Fur modifier

    Manipulate hair and fur directly in viewports with selection and styling tools, such as tools for cutting and brushing.

  • New | Open Shading Language support

    Create OSL maps in the material editor from simple math nodes to procedural textures.

  • New | Shape Boolean

    Create parametric Boolean operations on two or more splines with the familiar UI from 3D Booleans.

  • New | Procedural wood texture

    Create a wood texture for a variety of wood types, growth rates and finishes based on the wood texture from Fusion 360.

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