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3D design software for modelling, animation and rendering

3ds Max® 3D modelling and rendering software helps you to create massive worlds in games, stunning scenes for design visualisation and detailed characters.

Scenes courtesy of Square Enix, Ltc. / Eidos Montreal* & Urban Simulations S.L.

Why 3ds Max?

What's new

  • Smart asset packaging

    Create, share and update portable assets that are flexible, connected and react to changes in design data.

  • Customisable workspaces

    Match your UI to the way you think and work with a more responsive, modern and customisable user experience.

  • Blended Box Map

    Morph visible seams by blending as many as six materials applied to an object.

  • Arnold 5 for 3ds Max

    Version 1.0 of the MAXtoA plug-in is now integrated into 3ds Max, giving you access to Arnold's latest features.

See 3ds Max in action

Building environments, worlds and everything in between

Eidos Montréal can now quickly customise an environment. The company built a contextual modelling tool that takes a snapshot of a scene in the engine and reloads it in context in 3ds Max.

Bringing architectural designs to life

CGI designer Lucia Frascerra works at London's DBOX communications agency. She uses 3ds Max 3D software to create architectural visualisations.

Ubisoft: A decade of Assassin's Creed

Ubisoft Montreal creates the ever-evolving world of the Assassin's Creed franchise with the help of 3ds Max software.

Use 3ds Max with other Autodesk software


See content in real-time environment

3ds Max + Stingray

Easily import 3ds Max assets and scenes into the Stingray engine for real-time exploration.


Produce high-end renderings

3ds Max + Revit

Model your design and layout in Revit and use 3ds Max to add final details. 3ds Max preserves model geometry, lights, materials and other metadata from Revit projects.