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Texture baking workflow improvements

AVAILABLE WITH EXTENSION 1

Physically based area lights are now supported, providing higher-quality light and shadows for Turtle texture baking workflows.

File texture nodes now support image sequences, letting artists visualise prerendered game effects or rotoscope animations using animated image sequences on image planes.

Note: Extension 1, 2 and 3 features are available only to current Maya LT subscribers as part of the extension releases for Maya LT 2016 software.

Maya LT now supports physically based area lights