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3D animation, motion graphics and VFX software

From dragons to sweeping landscapes and explosive battle sequences, Maya is a top choice for creating believable characters and the worlds around them.

Dynamics and effects

  • Bifrost for procedural effects

    A new visual programming environment using dynamic solvers makes it quick and easy to create blockbuster-worthy effects procedurally. (video: 1.57 min.)

  • Ready-to-use graphs

    From snow to dust storms, create great-looking effects right out of the box with prebuilt graphs.

  • Interactive hair grooming

    Generate realistic clumping effects in hair and fur for more natural-looking hair.

  • Deep adaptive liquid simulation

    Simulate high-level details just where you need them with the new adaptive solver for Bifrost liquids.

  • Bifrost Ocean Simulation System

    Create realistic ocean surfaces with waves, ripples and wakes.

  • Bifrost Fluids

    Simulate and render photorealistic liquids.

  • Bullet Physics

    Create realistic rigid and soft-body simulations.

  • Maya nCloth

    Create realistic deformable materials.

3D animation

  • Cached Playback

    Faster animation playback in Viewport 2.0 lets you review animations and produce fewer Playblasts. (video: 2.29 min.)

  • New

    Animation Bookmarks

    Mark, navigate and organise specific events in time and easily zoom into playback ranges in the Time Slider.

  • New

    Native motion library plugin

    Plugin for Rokoko’s Motion Library makes it easier to access high-quality motion capture data right in software.  

  • Time Editor

    Make high-level animation edits with a nondestructive, clip-based, nonlinear editor.

  • Geodesic voxel binding

    Produce high-quality, production-ready-bound characters in less time.

  • General animation tools

    Toolset for keyframe, procedural and scripted animation.

  • Shape authoring workflow

    Fine-tune your characters and animation more quickly and easily.

  • Parallel rig evaluation

    Get quicker playback and manipulate faster with the integrated performance profiler.

  • Performance capture

    The Butterworth and Key Reducer filters help you refine animation curves, particularly when using motion capture data.


  • New | Matrix drive workflows

    New matrix-driven transform and operation nodes help reduce node and connection clutter in your scenes.

  • New | Pin to geometry

    Use new Proximity and UV Pin nodes to precisely track positions on deforming geometry.

  • New | Proximity Wrap deformer

    The new GPU-accelerated Proximity Wrap deformer brings better memory use and a performance boost to artist workflows.

3D rendering and shading

  • Arnold integrated with Maya

    Use Arnold RenderView to view scene changes in real time, including lighting, materials and camera.

  • Beautiful working environment

    Viewport 2.0 preview is now closer to the final Arnold render, spurring creativity and saving time. (video: 59 sec.)

  • Arnold GPU/ CPU

    Use Arnold integrated in Maya for production rendering on both CPU and GPU. (video: 1:55 min.)

  • Look development with Hypershade

    Shade complex scenes more easily.

  • Colour management

    Efficient library enables faster, more consistent Boolean operations on polygon geometry.

3D modelling

  • New | Remesh

    Specify exactly where you need extra detail on a model by redefining the topology of any area on the mesh. 

  • New | Repotologise features

    Generate clean topology preserving the original mesh shape while reconstructing surface topology into evenly distributed quads. 

  • UV editor workflow, look and feel

    The enhanced UV Editor interface includes a new UV Toolkit with better tools and functionality.

  • Revamped sculpting toolset

    Sculpt and shape models more artistically and intuitively.

  • Polygon modelling

    Efficient library enables faster, more consistent Boolean operations on polygon geometry.

  • OpenSubdiv support

    Accelerate performance with interactive workflows.

Motion graphics

  • MASH nodes

    The MASH toolset gives you new nodes (curve, signal, world, placer and more), as well as updates to existing nodes.

  • 3D Type

    Create branding, flying logos, title sequences and other projects that require text.

  • Motion Graphics toolset

    Quickly create complex procedural effects and animations with instanced objects.

Pipeline integration

  • Pipeline flexibility

    Create, customise and integrate Maya into complex production pipelines more easily.

  • Scripting and API

    Create Maya scripts and write plugins in Maya Embedded Language (MEL) or Python scripting language.

  • Scene Assembly tools for smarter data

    Create large, complex worlds more easily and manage production assets as discrete elements.

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