Keyboard ALT + g to toggle grid overlay

UV toolset

A multi-threaded unfolding algorithm and selection workflows let you quickly create and edit complex UV meshes and get high-quality results. Easily toggle checkerboard and compression shaders to visualise UV distribution. Maya supports loading, visualising and rendering UDIM and UV tagged texture sequences for a more streamlined workflow with Mudbox 3D digital sculpting and texture painting software (US site) and certain other applications.